Nintendo sold 2.74 million Switch units in March 2017 alone, but only 2.72 million Wii U consoles in the 12 months from April 2013 to the end of March 2014.
Nintendo has stated that the boost in profits was largely down to better than expected sales of the Nintendo Switch, which sold over 2.7 million units in its first month on sale.
As part of the report, available to read here, Nintendo also revealed that it had sold 5.46m units of software during the period, ending 31 March.
Based on the hype around the console, initial reviews and the fact that some are calling the new Zelda game the greatest game ever created, the Nintendo Switch appears to be in a very solid position right now. But I believe Nintendo's gamble of releasing the Switch in March has paid off; it will generate impressive sales throughout 2017 with a massive spike during Q4 in the run up to Christmas.
Like other console makers, Nintendo is having to counter the rise of the smartphone as a tool for gaming. Nintendo released its fiscal earnings for 2016 on Thursday, April 26, which most likely included the global hard sales numbers for Nintendo Switch. Nevertheless, this became the worst selling console of Nintendo.
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Late past year the company patented a VR headset that appeared to be created to hold the Nintendo Switch tablet, but naturally people questioned its feasibility. In the next financial year, however, Nintendo expects zero Wii U hardware sales - after all, it's now ceased production. They managed to flog 9.1 million more amiibo figures as well.
Net sales for Nintendo during the period amounted to 489 billion yen of operating profit against net sales of 29.3 billion, of which 359 billion (or 73.4% of the totall) come from overseas sales.
Nintendo, which also makes the 3DS portable console, is projecting its profit for the fiscal year through March 2018 at 45 billion yen ($405 million).
The simplest explanation behind the Nintendo Switch's unexpected popularity? Going forward in the smart-device business, Nintendo plans to expand in this particular sector thanks to the experience gained so far by providing new mobile games while continuing to support those that have been already released.
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What explains the Nintendo Switch's strong start amid such a tough climate for consoles?